PostSharp Blog

The official blog of PostSharp: annoucements, tips & tricks

General
21 October 2009

We have refreshed PostSharp 2.0 CTP with a bunch of bug fixes and, most importantly, support for Visual Studio 2010 Beta 2 and .NET 4.0 Beta 2.

The PostSharp Add-In for Visual Studio currently don't work with Visual Studio 2010, but you should be able to build projects targetting all versions of the .NET Framework.

Note that the pipe server currently does not work with .NET 4.0.

Happy PostSharping!

-gael

General
10 October 2009

PostSharp 2.0 CTP1 it out! You can download it today.

As you understood from my previous posts, PostSharp 2.0 is no disguised minor upgrade. PostSharp 2.0 brings major innovations not only to the .NET community, but also to the aspect-oriented programming (AOP) community in general.

The design objective of PostSharp 2.0 is to provide a powerful, robust and supportable platform for build-time aspect-oriented programming for the next 5 years, with high focus on extensibility and well-definedness; PostSharp 2.0 is explicitely designed to support multiple vendors of aspects so that ISVs can confidently distribute aspects to their customers.

The principal new features of PostSharp 2.0 are the following:

That was for the hype.

Now, frankly. Put your expectations inline with this fact that it is the first CTP. The objective of an early CTP is to deliver all risky features and see if it works. Sure, we have hundreds of unit tests, and it works for us. But there is a huge varierty of deployment conditions and source code structure in the field, and it's something we'll never be able to fully reproduce in a lab.

What's Not There?

This is maybe as important as what's there. The following features are not in the first preview but they will be there in a future preview.

  • Conceptual documentation has not been updated. Class reference has been. Please refer to the blog (links given above) for introduction.
  • PostSharp SDK (PostSharp Core) is not a part of the release and is not documented. Please do not use PostSharp Sdk with this CTP since next previews will probably break your code.
  • .NET 4.0 is not yet supported. Sorry for that. I know many of you are looking forward for it. It'll be in next preview.
  • Support for Compact Framework and Silverlight is not shipped with this release. It will be enabled back in a future preview, and newer versions of the platform will be supported.

When Will It Be Commercially Available?

Not before december; probably later.

Lenka, Jirka and others are working hard to deliver a brand new website. Attorneys are at work to deliver license texts. And PostSharp 2.0 is far from a release candidate anyway.

So please be patient and contact me for any commercial question.

So What's Now?

Remember what I wrote when I gave the first indications about PostSharp 2.0:

You know how communication is like: people will blog about it, say it's great (it is), and so on. I will do the same because I need to sell. But don't forget we are first engineers and not marketers. I want you to break the product. Find flaws. Find the weak element. Where will the design break, when it will break? Compare the features to your cases. Is there a case we could solve with a small design modification? We will maybe not solve your use case in this release, but make sure the design allows us to address the case in a future release. Nobody else than you, knowledgeable of your particular business, can provide this feedback.

So download PostSharp 2.0 CTP1 and put it on the test bench. Discuss issues on the forum and report bugs. You did a great job with PostSharp 1.0. Together, we'll PostSharp 2.0 still better!

Happy PostSharping!

-gael

General
8 October 2009

Let me finally discuss some changes in product packaging; they will are important for performance and reliability.

Understanding the Build Performance Issue

Many people complained about PostSharp performance and wondered if the new release would bring some improvement. The short answer is: yes.

The computing cost of PostSharp can be broken down into the following items:

  1. Initialization Time. It takes time to start a CLR process, load assemblies in the AppDomain, JIT-compile code, and so on. For long-running applications, you usually don't see the difference (we are talking of tenths of seconds), but PostSharp is a process that is typically triggered every couple of seconds, so this is really important.
  2. Processing Time. It's the time PostSharp takes to analyze and process your code and dependencies. Here, I want to be very clear: the code is extremely fast and very difficult to further optimize. PostSharp is designed from ground to be fast. For instance, some say that PostSharp parses the output of ILDASM. This is a myth; it is plainly false. PostSharp has a super-fast binary module reader written in unsafe C# code and doing a lot of pointer arithmetic (something I learned 15+ years ago on Turbo C 2.0).
  3. ILASM Time. Oh, yes. PostSharp relies on ILASM. This is true. There are excellent reasons for that: it was much cheaper to implement than a binary writer, has decent performance on Windows, makes it easier to debug code generators, and provides an extra layer verifying generated code. This was an excellent choice.

Therefore, there are 3 things we could do to improve build performance:

  1. Improve initialization time. That's what we did in PostSharp 2.0. I'll explain how below.
  2. Parallelize PostSharp processing. Ough. That's maybe the more difficult since all threads would access the same object model concurrently.
  3. Writing an binary module writer instead of MSIL. This is doable at a much lower cost than parallelizing. But even if we write a binary writer some time, we will never scrap the ILASM back-end.

Improvement in PostSharp 2.0: Initialization Time

With PostSharp 1.5, you had to install PostSharp and generate native images (ngen) to get decent initialization time. Otherwise, PostSharp was continuously JIT-compiled and your build time suffered. The problem is we can't just tell people to install PostSharp globally: in many teams, all build tools are checked in source control.

PostSharp 2.0 addresses this problem efficiently. First, it runs as a pipe server. When a project needs to be built, the pipe server is started, and it is stopped only after a long period of inactivity. So we don't have to continuously load and unload PostSharp.

But we only won the half of the battle. Since PostSharp loads your executable code and executes it (aspects are instantiated at build time), we need to create a new application domain for each assembly being processed. So anyway assemblies need to be loaded and JIT-compiled over and over again, unless... unless we host the CLR and tell it that PostSharp assemblies, and all GAC assemblies, are domain neutral. From this moment, they are loaded only once, and compiled only once. Technically, hosting CLR means writing a half a dozen of COM classes in C++ and somewhat tweaking an API that has been designed on-purpose for SQL Server 2005, not for PostSharp.

The results: I have a test suite of 135 micro-projects I run in MSBuild (that's part of the way you do unit testing of a build tool). The average execution time of PostSharp is the following (release build, no ngen):

  • Without Pipe Server: 1.21 s per project
  • With Pipe Server: 0.94 s per project
  • Difference: 0.22 s per project

So, theoretically, you should see some significant improvement if you have a lot of small projects (to give you an idea, PostSharp still takes 10x more time than the compiler itself).

In order to disable the Pipe Server, use the MSBuild property PostSharpUsePipeServer=False.

Multi-Platform

PostSharp 2.0 finally solves the multi-platform problem. PostSharp 1.5 worked fine with platform-neutral assemblies, but you had to tweak to support x86 or x64 specific platforms. This is now addressed in PostSharp 2.0. The platform is detected automatically, and the proper PostSharp process is started accordingly.

The same mechanism will allow a single distribution of PostSharp to target both the CLR 2.0 and 4.0. Unfortunately -- and I will disappoint more than one -- .NET 4.0 will not be supported in the first CTP. There are sometimes hard choices to be done, and we preferred to deliver higher quality than more features. Be patient! It's the next feature on the list. (I do confirm here that .NET 4.0 will be supported in PostSharp 2.0 -- but not in its first CTP).

Diagnostic Mode

Another area of improvement: PostSharp 2.0 is more supportable than previous versions. The installer (now a single package for both x86 and x64 platforms) will contain two builds: release and diagnostic. Release is fast, but is not able to trace and has no precondition checking. It's the version you use when everything is right. When something goes wrong, build your project in diagnostic mode: detailed logging will be available.

You can use the MSBuild property PostSharpBuild=Diag, or launch the PostSharp Diagnostic Console:

We are working close with guys of Gibraltar Software to make the support experience compelling. If you can't solve your problem yourself (or if you think it's a PostSharp's bug), you can send us support details, which we can then open using Gibraltar Analyst. Actually, PostSharp integrates with Gibraltar, and Gibraltar integrates with PostSharp. I have a long due post about that on my to-do list.

Summary

The way PostSharp 2.0 is started is significantly different than previously and has several advantages:

  • Build time improvement
  • Reliability of the assembly search algorithm
  • Multi-platform
  • Diagnostic mode with comprehensive logging and support for Gibraltar.

Happy PostSharping!

-gael

General
8 October 2009

So you are sold. You started using aspects in your new project. After many months of development, the project gets larger and larger. You started with rather simple aspects like tracing, but now your code is fully aspect oriented. You have Resharped or DevExpress tool to help you navigate your code. But, still, something is missing: you can't answer the following questions:

  • How do I know to which code elements my aspect has been applied?
  • How do I know which aspects have been applied to my code element?

That's why we developed the PostSharp Add-In for Visual Studio.

The first sign is a subtle difference on the splash screen of your favorite IDE:

Subtle difference in the Visual Studio splash screen.

Then a new item in the View menu:

New item in the View menu.

Click on Aspect Browser and you'l have the answer to your first question. On the top of the new tool window, a list of all aspects used in the current solution; in the bottom pane, a list of code elements to which it has been applied. (Note that this works by reading a file written by PostSharp build components, so you have to build the project to see something).

Visual Studio with the new Aspect Browser

You can double-click on any code element in the tree and Visual Studio will open the corresponding source code file and position the cursor at the proper location.

Now what with the second question? How do you know that a code element has been enhanced by an aspect? Very simply: it is lightly underlined. Move your mouse cursor to that area and a tooltip will show you which aspects exactly have been applied to this element.

Visual Studio with the new Aspect Browser

Look at class Customer. The aspect EntityAspect is inherited from class Entity. How would you know this without the plug-in, just by looking at the code?

And, yes, tooltips are clickable!

Happy PostSharping,

-gael

General
8 October 2009

We in the Microsoft .NET community are lucky: at critical moments, we are a few steps behind the Java community. So we got C# and .NET after them, but we learned from their mistakes, and got better language and platform. The same with AOP. AspectJ is widely used over there, there is plently of feedback, and PostSharp has been designed accordingly.

One of the questions engineers face when applying aspects to large software is: how do you ensure aspects don't collide? This was a key design concern for PostSharp 2.0; here I'll show how it's addressed.  Be confident that this feature puts PostSharp at the peek of all industrial aspect weavers, without distinction of language.

Ordering Aspects

Let assume the following. We have two aspects: caching and authorization. Obviously, we want authorization to be performed before caching.

I skip the code of the aspects. It's not the point here. But let see how we define dependencies between aspects:

[Serializable]
[ProvideAspectRole(StandardRoles.Caching)]
public class CacheAttribute : OnMethodBoundaryAspect
{
   // Implementation omitted.
}
 [Serializable]
[ProvideAspectRole(StandardRoles.Security)]
[AspectRoleDependency(AspectDependencyAction.Order, AspectDependencyPosition.Before, StandardRoles.Caching)]
public class AuthorizationAttribute : OnMethodBoundaryAspect
{
   // Implementation omitted.
}

It's fairly simple. There are only two concepts:

  1. Aspects can provide a role. A role describes the function of the aspect; represented as a unique string. The class StandardRoles is a list of the most common aspect roles you would find in business applications. To name a few of them: caching, security, persistence, validation, observabiltity, exception handling, transaction handling, and so on. We specify this using the custom attribute ProvideAspectRole.
  2. Aspects can define relationships to other aspects. Here, the custom attribute AspectRoleDependency specify a depedency to other aspects that provide a given role. The custom attribute on AuthorizationAspect just means: this aspect should be before any aspect providing caching.

Now, if you apply two aspects on the same method, they will be ordered as you expect:

 [Authorization("SalesManager")]
[Cache]
public string GetQuoteDetailsHtml()
{
  // Pretend we retrieve something large and confidential
  // from database.
}

There are other ways than roles to match dependent aspects. For instance, AspectTypeDependency allows you to specify an aspect type explicitely. All dependency attributes are in namespace PostSharp.Aspects.Dependencies.

Expressing Aspect Conflicts

Let's take another scenario. I have a method, say ISecurable.IsUserInRole, and I want to avoid at any price that this method gets cached.

Easy: we create an aspect NotCacheableAttribute with no logic at all (the aspect does strictly nothing), and add a dependency:

[AspectRoleDependency(AspectDependencyAction.Conflict, StandardRoles.Caching)]
class NotCacheableAttribute : MethodLevelAspect
{
}

Now apply it to our interface method. We use aspect inheritance to ensure than the aspect dependency applies to all methods implementing this interface method:

public interface ISecurable
{
    [NotCacheable(AttributeInheritance = MulticastInheritance.Strict)]
    bool IsUserInRole( IPrincipal principal, string role );
}

Try to put a caching aspect on an implementation of this interface method:

 class Organization : ISecurable
{
     // Details omitted.

     [Cache]
     public bool IsUserInRole( IPrincipal principal, string role )
     {
         return accessList.IsUserInRole(principal, role);
     }
}

Build the project; you'll get this error message:

Conflicting aspects on "Dependencies.Entities.Organization/IsUserInRole([mscorlib]System.Security.Principal.IPrincipal principal, string role) : bool": 'Dependencies.Aspects.NotCacheableAttribute' cannot be used together with 'Before Dependencies.Aspects.CacheAttribute (3)' because the second provides the role 'Caching'. 

And this is exactly what we wanted!

Aspect Commutativity

You maybe remember commutativity from school. Multiplication is commutative because 5*4 = 4*5; division is not. And you maybe even remember function composition, which combines two functions in one: (f o g)(x) = f(g(x)). Functions f and g are mutually commutative if f o g = g o f. If you have done a little more maths, you know that commutativity applies to differential operators, so we have (in good cases): d/dx o d/dy = d/dy o d/dx. And if you have done much more maths, you are even maybe an ace in Lie algrebra, which I never understood.

Just as with functions and differential operators, if makes sense to talk of commutativity with aspects.

Say we have two aspects on the same method: tracing and exception handling. Does it matter if one aspect executes after the other? If you don't care, then these aspects are said to commute (in other words, they are mutually commutative). If not, you have to specify their ordering specifically.

If two aspects are not commutative but are not strongly ordered (because you did not specify an ordering dependency), you will get a nice warning at buid time:

Conflicting aspects on "Dependencies.Entities.Quote/GetQuoteDetailsHtml() : string": transformations "Dependencies.Aspects.TraceAttribute" and "Dependencies.Aspects.AuthorizationAttribute" are not commutative, but they are not strongly ordered. Their order of execution is undeterministic.

You have two ways to get rid of this warning: either your order them strongly by aspecifying an order dependency (see above), either you specify that both aspects commute:

[AspectTypeDependency(AspectDependencyAction.Commute, typeof(CacheAttribute))]
class TraceAttribute : OnMethodBoundaryAspect
{
   // Details omitted.
}

You may ask -- why to bother, anyway? Well, because every professional knows how hard it is to troubleshoot non-deterministic issues, PostSharp 2.0 carefully detects these situations and warns about them. You can specify that your aspect has no effect at all (therefore you would lie, since it does not make sense to write an aspect that has no effect) and, therefore, it's like the function f(x)=x, it commutes with any other aspect. But then you are supposed to have made an educated choice (use the custom attribute WaiveAspectEffectAttribute for this purpose).

Some Theory Behind

The theory behind shows that, while PostSharp Laos became popular quite accidentally (PostSharp Core was well designed, but PostSharp Laos started as an experiment), PostSharp 2.0 is really engineered to scale well in complexity and to assume the burden of this popularity (be certain it is something we carry both with pleasure and honor).

Before starting to execute transformations on a code element (say a method), PostSharp gathers all transformations upfront. At this point, they form an unstructured set of nodes. When this is done, PostSharp evaluates dependencies between all transformations in the set. Ordering dependencies become edges in a directed graph/a> and form a partially ordered set. Then, it performs a topological sorting on the graph to find out in which order transformations should be executed. A part of this algorithm is to detect cycles, so you will get a build-time error if two aspects have contradictory ordering requirements. Then, PostSharp checks if it finds clusters of elements that are not strongly ordered. If it finds some, it checks that all nodes in the cluster commute with all other nodes. Finally, it checks if other dependency constraints (conflicts and requirements) are fulfilled.

This complex algorithm is executed for every method, type, field, property, or event that is the target of more than one aspect. Fortunately, the number of aspects on a code element is typically small, so the performance cost is not daunting in practice. Good news is that it scales in complexity.

Old Good Aspect Priority

"Where is my old AspectPriority property?" It's still there. You can still specify a priority manually. The priority will be translated into a dependency and will be merged with dependencies.

While using an aspect, you can always refind the dependencies provided by the aspect developer. But you cannot break them. If you intend to do so, you will introduce a circular reference in dependencies:

 [Authorization("SalesManager", AspectPriority = 2)]
[Cache(AspectPriority = 1)]   

Conficting aspects on "Dependencies.Entities.Quote/GetQuoteDetailsHtml() : string": according to aspect dependencies, transformation "Before Dependencies.Aspects.AuthorizationAttribute (4)" should be located both before and after transformation "Before Dependencies.Aspects.CacheAttribute (3)".

Thanks to the topological sort algorithm, PostSharp is able to detect longer dependency cycles and to enforce ordering even in complex situations.

Summary

I have shown how PostSharp 2.0 copes with mutliple aspects when they are applied to the same code element. One word qualifies the approach: robustness. Now you can safely use aspects in larger teams and projects. PostSharp is engineered for.

Happy PostSharping!

-gael